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2019 / 04

Aesthetics of Interaction

Using the theory introduced in this course, an interactive system was designed. In the process of doing so, different techniques were explored, such as the Interaction Frogger framework [6], Interaction Relabeling [2], Experience Prototyping [1], Movement-based Design [3] and Pragmatist Aesthetics [4]. By using these techniques in a design process, I can now effectively choose an appropriate method and use it in a practical setting, making future design processes more efficient and design decisions more substantiated.

This course formed my vision on Aesthetics, seen from an interaction perspective. I now realize that aesthetics not only shows in appearance but only truly appears in use, context and modality [4]. For me as a designer, this means that several aspects should be considered in designing an aesthetic interaction, such as emotion, socio-cultural values and the purpose of aesthetics in the interactive system.

References

[1] Buchenau, M., & Suri, J. F. (2000, August). Experience prototyping. In Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 424-433). ACM.

[2] Djajadiningrat, J. P., Gaver, W. W., & Frens, J. W. (2000, August). Interaction relabelling and extreme characters: methods for exploring aesthetic interactions. In Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 66-71). ACM.

[3] Hummels, C., Overbeeke, K. C., & Klooster, S. (2007). Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction. Personal and Ubiquitous Computing, 11(8), 677-690.

[4] Petersen, M. G., Iversen, O. S., Krogh, P. G., & Ludvigsen, M. (2004, August). Aesthetic interaction: a pragmatist's aesthetics of interactive systems. In Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 269-276). ACM.

[5] Verheijden, M. [Mathias Verheijden]. (2019, April). Aesthetics of Interaction – Final Video Group DD2.1 [Video File]. Retrieved April 10, 2019.

[6] Wensveen, S. A., Djajadiningrat, J. P., & Overbeeke, C. J. (2004, August). Interaction frogger: a design framework to couple action and function through feedback and feedforward. In Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 177-184). ACM.